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The Producer's Bible
◆ The Producer’s Bible — Mastering

Mastering

LUFS, loudness normalisation, true peak limiting — preparing audio for distribution across all platforms.

12 entries  ·  6 with interactive tools
All Mastering entries 12 entries
DitheringDithering adds low-level noise to audio before bit-depth reduction, preserving detail and eliminating quantization distortion.Mastering
Integrated LoudnessIntegrated Loudness is the average perceived loudness of an entire audio program, measured in LUFS.Mastering
LoudnessLoudness explained for producers: LUFS, the loudness war, streaming normalization, and how to master for Spotify, Apple Music…Mastering
Loudness Normalization Loudness normalization is the process by which streaming platforms and broadcast systems automatically adjust the playback gain…Mastering
Loudness WarThe Loudness War explained: how competitive over-limiting destroyed dynamic range, what LUFS normalization changed, and how to…Mastering
LUFS LUFS (Loudness Units relative to Full Scale) is an absolute loudness measurement standard defined by ITU-R BS.1770 and adopted by…Mastering
Mastering Mastering is the final stage of audio post-production in which a stereo mix (or stems) is processed, optimized, and prepared for…Mastering
Reference MasteringReference Mastering is the practice of calibrating a master against commercially released tracks to ensure competitive loudness…Mastering
Short-Term LoudnessShort-Term Loudness is a 3-second LUFS window used in professional metering.Mastering
Stem Mastering Stem Mastering explained: how to deliver grouped audio stems to a mastering engineer for deeper control, better balances, and…Mastering
True Peak True Peak measures the actual maximum amplitude of an audio signal after D/A conversion, catching inter-sample peaks that…Mastering
True Peak Limiting True Peak Limiting is a form of peak limiting that operates on an oversampled representation of the audio signal — typically 4×…Mastering
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